Variational Methods and 3D Reconstruction
Published:
There are numerous methods for reconstructing a real object into the mesh, such as voxel carving, which independently processes the input images or structure from motion. However, in this blog, we would like to introduce to you another solution for this ill-posed inverse computer vision problem. This method is a volumetric approach, where each voxel is assigned two probability values for being in or out of the 3D object. Let’s start.